-- card: 7291 from stack: in.0 -- bmap block id: 0 -- flags: 4000 -- background id: 2612 -- name: ShowMenu -- part 1 (button) -- low flags: 00 -- high flags: A003 -- rect: left=82 top=302 right=324 bottom=182 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Install ----- HyperTalk script ----- on mouseUp if the optionkey is down then pass mouseup end if put (long name of this stack) into sourceStack delete first word of sourceStack delete first character of sourceStack delete last character of sourceStack put "Select a stack to copy this resource into." put filename("STAK") into fname if fname is empty then hide message window exit mouseup end if if sourcestack=fname then beep Answer "Get real. You can't install it in this stack" hide message window exit mouseup end if -- ModResCopy sourceStack,fname,"XCMD","ShowMenu" -- get the result if first char of it is "E" then put it into the message box beep answer "Attempt to install resource has failed." else beep answer "Resource installation successful" end if hide message window end mouseUp -- part contents for background part 2 ----- text ----- ShowMenu -- part contents for background part 13 ----- text ----- 11 -- part contents for background part 3 ----- text ----- ShowMenu will redisplay any menus you've added to HyperCard using the NewMenu* XFCN. HyperCard doesn't know you've added menus, and if you change userLevels or use the paint tools HyperCard will erase your menus accidentally. It doesn't mean it, it just doesn't know any better. An example of using ShowMenu would be: on idle global myMenu ShowMenu myMenu pass idle end idle Again, the menu number should be the same number that was returned by NewMenu*. For a more efficent method of use, see the sample script provided with NewMenu*. ••• All the credit, (even the descriptions above) go to the creator of this ingenious XCMD: Nine to Five Software Company P.O. Box 915 Greenwood, IN 46142 (317) 887-2154 & Michael Long See also NewMenu*, EnableMenu*, DeleteMenu*, ChangeMenu*, and CheckMenu* -- part contents for background part 10 ----- text ----- Syntax: ShowMenu is the MenuID returned by the original call to newMenu.